Post by Alydar on Sept 22, 2015 1:30:53 GMT
Round 11
Fiona thinks a bit before sliding 6 chips across the table. shadow sees the increase of 1 and thinks to do the same! Nonchalantly, Fiona takes the gun and aims it at her head.
*CLICK*
The chamber is empty. Fiona collects 11 chips from shadow.
shadow: 150 chips
Fiona: 150 chips (shot once)
The Gunner for the eleventh chamber is Player #25 (shadow). If the bid for that chamber is a tie of less than 15 chips, shadow will shoot the gun.
Please send a bid from 0-15 to Alydar by 01:30:00 GMT on Wednesday, September 23rd. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. Once both decisions are in, the round may end early. If the round ends early, both of you will be notified by PM.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of their Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.
Fiona thinks a bit before sliding 6 chips across the table. shadow sees the increase of 1 and thinks to do the same! Nonchalantly, Fiona takes the gun and aims it at her head.
*CLICK*
The chamber is empty. Fiona collects 11 chips from shadow.
shadow: 150 chips
Fiona: 150 chips (shot once)
The Gunner for the eleventh chamber is Player #25 (shadow). If the bid for that chamber is a tie of less than 15 chips, shadow will shoot the gun.
Please send a bid from 0-15 to Alydar by 01:30:00 GMT on Wednesday, September 23rd. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. Once both decisions are in, the round may end early. If the round ends early, both of you will be notified by PM.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of their Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.