Post by Alydar on Sept 11, 2015 13:11:40 GMT
Round 14
WhITelion slides 2 chips across the table and looks at sorintheseeker. sorintheseeker looks at them and pauses a bit before picking up the gun.
*CLICK*
The chamber is empty. sorintheseeker collects 2 chips from WhITelion.
WhITelion: 125 chips
sorintheseeker: 115 chips (shot once)
The Gunner for the fourteenth chamber is Player #01 (WhITelion). If the bid for that chamber is a tie of less than 15 chips, WhITelion will shoot the gun.
Please send a bid from 0-15 to Alydar by 20:00:00 GMT on Saturday, September 11th. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. If the round ends early, players will be notified.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of his three Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.
WhITelion slides 2 chips across the table and looks at sorintheseeker. sorintheseeker looks at them and pauses a bit before picking up the gun.
*CLICK*
The chamber is empty. sorintheseeker collects 2 chips from WhITelion.
WhITelion: 125 chips
sorintheseeker: 115 chips (shot once)
The Gunner for the fourteenth chamber is Player #01 (WhITelion). If the bid for that chamber is a tie of less than 15 chips, WhITelion will shoot the gun.
Please send a bid from 0-15 to Alydar by 20:00:00 GMT on Saturday, September 11th. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. If the round ends early, players will be notified.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of his three Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.