Post by Alydar on Sept 30, 2015 1:38:47 GMT
Round 17
As before, it seems all shadow can do is throw out 14 chips. The attendant looks over. "Fiona?" Suddenly, Fiona stands up: "And there shall be LIGHT!" and picks up the gun, aiming it dramatically at her head and pulling the trigger.
*CLICK*
The attendant goes back to her pad as Fiona sits down.
The chamber is empty. Fiona collects 14 chips from shadow.
Fiona: 189 chips (shot twice)
shadow: 111 chips (shot twice)
The Gunner for the seventeenth chamber is Player #25 (shadow). If the bid for that chamber is a tie of less than 15 chips, shadow will shoot the gun.
Please send a bid from 0-15 to Alydar by 01:30:00 GMT on Thursday, October 1st. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. Once both decisions are in, the round may end early. If the round ends early, both of you will be notified by PM.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of their Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.
As before, it seems all shadow can do is throw out 14 chips. The attendant looks over. "Fiona?" Suddenly, Fiona stands up: "And there shall be LIGHT!" and picks up the gun, aiming it dramatically at her head and pulling the trigger.
*CLICK*
The attendant goes back to her pad as Fiona sits down.
The chamber is empty. Fiona collects 14 chips from shadow.
Fiona: 189 chips (shot twice)
shadow: 111 chips (shot twice)
The Gunner for the seventeenth chamber is Player #25 (shadow). If the bid for that chamber is a tie of less than 15 chips, shadow will shoot the gun.
Please send a bid from 0-15 to Alydar by 01:30:00 GMT on Thursday, October 1st. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. Once both decisions are in, the round may end early. If the round ends early, both of you will be notified by PM.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of their Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.