Post by Alydar on Sept 13, 2015 19:12:11 GMT
Round 16
While Alydar is laughing, the round continues, and WhITelion and sorintheseeker continue staring at each other, trying to get a feel for the situation. Finally, almost in sync, both toss out a mass of chips, and Alydar laughs harder, if possible. "Aaaahahahahahaaa! Fif- Fifteen chips each? We'll see, well won't we? Ahahahahaha!" Alydar picks up the gun and aims it at his head.
*BANG*
From behind Alydar, a stuffed octopus explodes into wriggling chunks, spiders crawling from the refuse. "Ahah! Ah. Ah... well. You were right, it seems. A loaded gun. Well, only two bullets remain. Can you find them before it''s too late? Ahahahaha..."
The chamber is FILLED. The LGT collects 15 chips from both players.
sorintheseeker: 115 chips (shot once)
WhITelion: 95 chips
The Gunner for the sixteenth chamber is Player #22 (sorintheseeker). If the bid for that chamber is a tie of less than 15 chips, sorintheseeker will shoot the gun.
Please send a bid from 0-15 to Alydar by 20:00:00 GMT on Monday, September 12th. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. If the round ends early, players will be notified.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of his three Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.
While Alydar is laughing, the round continues, and WhITelion and sorintheseeker continue staring at each other, trying to get a feel for the situation. Finally, almost in sync, both toss out a mass of chips, and Alydar laughs harder, if possible. "Aaaahahahahahaaa! Fif- Fifteen chips each? We'll see, well won't we? Ahahahahaha!" Alydar picks up the gun and aims it at his head.
*BANG*
From behind Alydar, a stuffed octopus explodes into wriggling chunks, spiders crawling from the refuse. "Ahah! Ah. Ah... well. You were right, it seems. A loaded gun. Well, only two bullets remain. Can you find them before it''s too late? Ahahahaha..."
The chamber is FILLED. The LGT collects 15 chips from both players.
sorintheseeker: 115 chips (shot once)
WhITelion: 95 chips
The Gunner for the sixteenth chamber is Player #22 (sorintheseeker). If the bid for that chamber is a tie of less than 15 chips, sorintheseeker will shoot the gun.
Please send a bid from 0-15 to Alydar by 20:00:00 GMT on Monday, September 12th. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. If the round ends early, players will be notified.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of his three Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.