Post by Alydar on Sept 12, 2015 17:40:52 GMT
Round 7
Fiona and the attendant look at each other before looking at shadow. He leans down to the floor as a train goes by, slowly heading up the track onto the table. "...shadow? ...your bid?" shadow just looks at the attendant, and she looks back, a bit questioning, until the train reaches the top of the table, chips stacked in its carrying cars. Fiona grins and aims the gun at her head.
*CLICK*
The chamber is empty. Fiona collects 7 chips from shadow.
shadow: 169 chips
Fiona: 131 chips
The Gunner for the seventh chamber is Player #25 (shadow). If the bid for that chamber is a tie of less than 15 chips, shadow will shoot the gun.
Please send a bid from 0-15 to Alydar by 20:00:00 GMT on Sunday, September 11th. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. Once both decisions are in, the round may end early. If the round ends early, both of you will be notified by PM.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of their Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.
I was unexpectedly pulled away a bit before the deadline and haven't been on the computer for more than an hour in total in the past 22 hours. My apologies for the delay.
Fiona and the attendant look at each other before looking at shadow. He leans down to the floor as a train goes by, slowly heading up the track onto the table. "...shadow? ...your bid?" shadow just looks at the attendant, and she looks back, a bit questioning, until the train reaches the top of the table, chips stacked in its carrying cars. Fiona grins and aims the gun at her head.
*CLICK*
The chamber is empty. Fiona collects 7 chips from shadow.
shadow: 169 chips
Fiona: 131 chips
The Gunner for the seventh chamber is Player #25 (shadow). If the bid for that chamber is a tie of less than 15 chips, shadow will shoot the gun.
Please send a bid from 0-15 to Alydar by 20:00:00 GMT on Sunday, September 11th. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. Once both decisions are in, the round may end early. If the round ends early, both of you will be notified by PM.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of their Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.
I was unexpectedly pulled away a bit before the deadline and haven't been on the computer for more than an hour in total in the past 22 hours. My apologies for the delay.