Post by Liar Game on Sept 6, 2015 3:36:59 GMT
Round 10
The attendant's mask lights up as both players go for the max bid. "I suppose all I need to do is fire this thing and collect the chips." Aiming at his head, the attendant and pulls the trigger...unfortunately, it seems jammed. "What's wrong with this thing?" He slaps the gun a bit more...
*BANG*
A nearby spotted leopard takes the hit and dust flies everywhere, but the poor thing is so worn-out and holey that it's impossible to tell where it suffered the new wound. On the plus side, both players have made an excellent decision and dodged a bullet!
The chamber is FILLED. The LGT collects 15 chips from both players.
WhITelion: 147 chips
sorintheseeker: 123 chips
The Gunner for the tenth chamber is Player #22 (sorintheseeker). If the bid for that chamber is a tie of less than 15 chips, sorintheseeker will shoot the gun.
Please send a bid from 0-15 to both Alydar and the Liar Game (admin) account by 03:35:00 GMT on Monday, September 7th. Since Liar Game (admin) will be handling this game temporarily, make sure that account at minimum receives your decision. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. These rounds will not end early, to minimize the number of rounds handled by other Dealers.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of his three Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.
The attendant's mask lights up as both players go for the max bid. "I suppose all I need to do is fire this thing and collect the chips." Aiming at his head, the attendant and pulls the trigger...unfortunately, it seems jammed. "What's wrong with this thing?" He slaps the gun a bit more...
*BANG*
A nearby spotted leopard takes the hit and dust flies everywhere, but the poor thing is so worn-out and holey that it's impossible to tell where it suffered the new wound. On the plus side, both players have made an excellent decision and dodged a bullet!
The chamber is FILLED. The LGT collects 15 chips from both players.
WhITelion: 147 chips
sorintheseeker: 123 chips
The Gunner for the tenth chamber is Player #22 (sorintheseeker). If the bid for that chamber is a tie of less than 15 chips, sorintheseeker will shoot the gun.
Please send a bid from 0-15 to both Alydar and the Liar Game (admin) account by 03:35:00 GMT on Monday, September 7th. Since Liar Game (admin) will be handling this game temporarily, make sure that account at minimum receives your decision. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. These rounds will not end early, to minimize the number of rounds handled by other Dealers.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of his three Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.