Post by Tenerani on Sept 2, 2015 3:16:40 GMT
Round 16
It's been gloomy for ncoatney recently, but CLICK! A chip saved is a chip earned.
Results
Scores
229 chips Player #17 (superfreak)
11 chips Player#10 (ncoatney331), 4 bullets fired
Round 16 Gunner: Player#17 (superfreak)
You have 24 hours to send in a decision. Round 16 will end on Thu, 03 Sep 2015 03:15:00 GMT. Please make sure that you send in your bid to Tenerani. If Player#17 (superfreak) wishes, he may also pay 10 chips to the LGT for Bullet Detection.
Note that your decisions are auto-finalized unless you specify otherwise. When all players have finalized, the round will end. You may also send in pre-turn decisions if you expect that you won’t be available to log into the forums, but these decisions cannot be finalized until the turn they’re due. If Player#17 (superfreak) wishes to have additional thinking time, he may also use a period from his Time Bank.
In addition, Player#10 (ncoatney331), despite having fewer than 15 chips, is still free to bid up to 15 chips in order to pass the next chamber but cannot use Bullet Detection. Player#10 (ncoatney331) will immediately forfeit the game upon losing 11 chips in a bid or bullet payout, but will not lose more than the remaining chips on hand.
It's been gloomy for ncoatney recently, but CLICK! A chip saved is a chip earned.
Results
- Player#10 (ncoatney331) bids nothing vs. Player#17 (superfreak) bids 1 chip
- Player#10 (ncoatney331) fires an empty chamber.
- Player#10 (ncoatney331) collects 1 chip from Player#17 (superfreak)
Scores
229 chips Player #17 (superfreak)
11 chips Player#10 (ncoatney331), 4 bullets fired
Round 16 Gunner: Player#17 (superfreak)
You have 24 hours to send in a decision. Round 16 will end on Thu, 03 Sep 2015 03:15:00 GMT. Please make sure that you send in your bid to Tenerani. If Player#17 (superfreak) wishes, he may also pay 10 chips to the LGT for Bullet Detection.
Note that your decisions are auto-finalized unless you specify otherwise. When all players have finalized, the round will end. You may also send in pre-turn decisions if you expect that you won’t be available to log into the forums, but these decisions cannot be finalized until the turn they’re due. If Player#17 (superfreak) wishes to have additional thinking time, he may also use a period from his Time Bank.
In addition, Player#10 (ncoatney331), despite having fewer than 15 chips, is still free to bid up to 15 chips in order to pass the next chamber but cannot use Bullet Detection. Player#10 (ncoatney331) will immediately forfeit the game upon losing 11 chips in a bid or bullet payout, but will not lose more than the remaining chips on hand.