Post by Ormonde on Aug 28, 2015 23:09:59 GMT
Cozzer looks at the gun in his hands and passes it back to LSRose, pushing 10 chips towards the center of the table. LSRose chuckles, not seeing a reason to bid any chips, and pulls the trigger.
*BANG*
"Aaah! What was that?" Ormonde shouts, jerking awake. "What happ- oh, it looks like LSRose miscalculated. Well, since things are happening again, I suppose this game actually needs someone to deal it. I'm back. Twenty five chips to cozzer, and the gun as well."
Cozzer: 150 Chips
LSRose: 150 Chips
The Gunner for the twelfth chamber is Player #11 (cozzer). If the bid for that chamber is a tie of less than 15 chips, cozzer will shoot the gun.
Please send a bid from 0-15 to Ormonde by 23:00:00 GMT on Saturday, August 29th. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. Once both decisions are in, Ormonde may end the round early.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of his three Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.
*BANG*
"Aaah! What was that?" Ormonde shouts, jerking awake. "What happ- oh, it looks like LSRose miscalculated. Well, since things are happening again, I suppose this game actually needs someone to deal it. I'm back. Twenty five chips to cozzer, and the gun as well."
Cozzer: 150 Chips
LSRose: 150 Chips
The Gunner for the twelfth chamber is Player #11 (cozzer). If the bid for that chamber is a tie of less than 15 chips, cozzer will shoot the gun.
Please send a bid from 0-15 to Ormonde by 23:00:00 GMT on Saturday, August 29th. The player who sends the smaller number shoots the gun, collecting the opponent's bid on an empty chamber and paying the opponent 25 chips on a filled one. Once your decision is in, it will automatically be finalized, though you may still change your decisions until the round has ended. Once both decisions are in, Ormonde may end the round early.
You may also pay 10 chips to the LGT to check if the next two chambers contain a bullet. You will only be informed if there is a bullet, not which chamber(s) contains a bullet. This information will be provided at the start of the next round.
If a player does not have a decision by the deadline, that player will automatically use one of his three Time Bank periods to extend the deadline by 24 hours. If you would like to make decisions in advance, you may do so, though those decisions may not be finalized until the round in which they are due.