Post by Ormonde on Jun 2, 2015 1:00:02 GMT
As the monitor retracts, the players glance amongst themselves and begin quietly conversing. "No reason to waste time." "I mean I already know who I'm voting for." "I sort of like the extra time, you know? It lets me be sure I didn't screw up." "Screw up? All you have to do is write my name!" After a bit of squabbling, the room reaches a consensus and, after a quick vote, sends a delegate to hit the call button. The tone echoes through the room and beyond it, and sure enough, after a few minutes the door opens and Ormonde stands before you.
"Yes, what can I do for you?" Ormonde asks.
"We'd like to end the round early if we could."
While the dealer's face is obscured behind his mask, you can practically feel the warmth of him beaming at you all. He giddily hops from left foot to right and back again.
"Of course! Excellent! If you'll just hand me those decisions...." He quickly glances over the papers and then gestures at the other monitor, which descends and somehow shows the updated values.
"Well, one round left, so give it your all! I think I'll wait here, just in case you decide to finish early again. I mean, no pressure, but I'll be here! Waiting! Watching."
Players #04 and #18, turboblaze and bakapunk have been inactive twice and thus lost the game due to inactivity.
Round 5 will conclude in 72 hours, on Friday June 5 at 1:00:00 AM GMT. Please have all ten of your votes in before the deadline. If you would like, you may finalize your vote when you cast it. While you may still change a finalized vote, finalizing it tells the Dealers that you do not intend to change your vote. If all players have finalized their votes before the end of the round, the round will end early. If you know that circumstances may prevent you from a timely submission, you may also send in votes for future rounds, so that you’re not counted as inactive. Future votes cannot be finalized until you confirm them during the turn they’re due.
All votes and contracts should be sent by PM to Ormonde and Alydar. When sending in a contract, make sure that both signatories send in the same contract as confirmation of their approval. The Dealers will do their best to confirm all contracts within 24 hours from receiving them, though we cannot guarantee there will be no delays.
"Yes, what can I do for you?" Ormonde asks.
"We'd like to end the round early if we could."
While the dealer's face is obscured behind his mask, you can practically feel the warmth of him beaming at you all. He giddily hops from left foot to right and back again.
"Of course! Excellent! If you'll just hand me those decisions...." He quickly glances over the papers and then gestures at the other monitor, which descends and somehow shows the updated values.
Name | Initial Votes | Votes Received | Net Votes Transferred | Current Votes |
Player #04 (turboblaze) | 0 | 0 | 0 | 0 |
Player #05 (lacey) | 30 | 10 | 0 | 40 |
Player #08 (Sir Reynard Fox) | 40 | 10 | 0 | 50 |
Player #09 (darinas3) | 20 | 10 | 0 | 30 |
Player #10 (ncoatney331) | 28 | 10 | 0 | 38 |
Player #13 (LSRose) | 34 | 10 | 0 | 44 |
Player #18 (bakapunk) | 0 | 0 | 0 | 0 |
Player #20 (hazelnutbrew) | 28 | 10 | 0 | 38 |
"Well, one round left, so give it your all! I think I'll wait here, just in case you decide to finish early again. I mean, no pressure, but I'll be here! Waiting! Watching."
Players #04 and #18, turboblaze and bakapunk have been inactive twice and thus lost the game due to inactivity.
Round 5 will conclude in 72 hours, on Friday June 5 at 1:00:00 AM GMT. Please have all ten of your votes in before the deadline. If you would like, you may finalize your vote when you cast it. While you may still change a finalized vote, finalizing it tells the Dealers that you do not intend to change your vote. If all players have finalized their votes before the end of the round, the round will end early. If you know that circumstances may prevent you from a timely submission, you may also send in votes for future rounds, so that you’re not counted as inactive. Future votes cannot be finalized until you confirm them during the turn they’re due.
All votes and contracts should be sent by PM to Ormonde and Alydar. When sending in a contract, make sure that both signatories send in the same contract as confirmation of their approval. The Dealers will do their best to confirm all contracts within 24 hours from receiving them, though we cannot guarantee there will be no delays.